Ecological Games - Mould Racing

Mould Racing

Mould Racing: Excerpt from video demonstrating use of the game. Video by the authors.

Contributors: Alexander Holland; Julian Rutten; Stanislav Roudavski.

Presented at TRANSnational STS: Society for Social Studies of Science Annual Conference and Exhibition, Sydney, Australia.

Tags: #games #exhibition

This work contributes to architectural, urban and landscape design by constructing an analytical narrative of site exploration through a locative mobile game. This contribution is important because data- or precedent-driven analysis of complex sites is insufficient for the purposes of ecological design. Seeking to alleviate this situation, the project asks whether complex sites can be better understood through embodied and situated interactions with computational simulations. We hypothesize that such simulations can be useful for design because they can deepen designers’ understandings of the environment, encourage creative participation, and expand the repertoire of design methods.

In response to such questions, this recorded work documents how the workflow enabled by the game unfolded on site with real participants. The analysis of this experiment demonstrates that the proposed approach can support creativity and provide benefits compatible with goals of ecological design. This work extends the existing research on the use of visualisation technologies, interactivity, and games 1) by using a game environment in support of ecological design and 2) by combining embodied experiences with generative simulations.

This recorded work has been integrated into in a range of curated and/or peer-review conferences, exhibitions, workshops, and invited presentations including such major forums as TRANSnational STS: Society for Social Studies of Science Annual Conference and Exhibition. Other aspects of the projects resulted in two academic publications.

Video

Mould Racing - The Movie: Video demonstrating the Mould Racing game. Video by the authors.

Publications

Roudavski, Stanislav, Alexander Holland, and Julian Rutten. "Data Games for Ecological Design." In Learning, Prototyping and Adapting, Short Paper Proceedings of the 23rd International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA), edited by Weixin Huang, Mani Williams, Dan Luo, and YiXin Wu, 115–0. Hong Kong: CAADRIA, 2018. https://doi.org/10/gfspv2.

Roudavski, Stanislav, Alexander Holland, and Julian Rutten. "Mould Racing, or Ecological Design through Located Data Games." In Proceedings of the 24th International Symposium on Electronic Art (ISEA), edited by Rufus Adebayo, Ismail Farouk, Steve Jones, and Maleshoane Rapeane-Mathonsi, 193–00. Durban: Durban University of Technology, 2018. https://doi.org/10/czgc.

Presentations

2018, Future of Urban Untaming, invited paper presentation, 2nd Untaming the Urban Symposium and Exhibition, Australian National University, Fenner School, Canberra.

2018, Mould Racing, peer-selected exhibit, Design Computing Exhibition, Czech Technical University of Prague, Prague, CZ.

2018, Design in the Anthropocene, invited presentation, Fenner Conference on the Environment: Urban Sustainability and Conservation, leading research conference in its field, Australian Academy of Science, Canberra, AU.

2018, Playful Systems, peer-selected exhibition and workshop, TRANSnational STS: Society for Social Studies of Science Annual Conference, leading research conference in its field, 4S, Sydney, AU.

Acknowledgements


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